

waitUntil{	ServerInitEnds };

execVM "HumanBriefing.sqf";

if(!isDebug)then{
	player removeWeapon "itemmap";

};

sleep 0.2; // to stop at breifing
if(isDebug)then{
	
	player addMagazine "30Rnd_762x39_AK47";
	player addWeapon "AK_47_M";	
	player addWeapon "RPG7V";	
	player addMagazine "PG7V";	player addMagazine "PG7V";	player addMagazine "PG7V";	player addMagazine "PG7V";	

	//player setPos getPos Objective;
};
"I'AM A HUMAN" call debug;



HideWeaponFlag=false;

player addAction ["Hide my weapons","HumanActionHideWeapon.sqf", [], 100, false, false, "", "true"];

[player] execVM "HumanPhoneCab.sqf";

[player] execVM "HumanRemoveMap.sqf";

[player] execVM "HumanWatchObjectives.sqf";

_AgentKilled= player addEventHandler ["killed", {_this ExecVM "HumanKilled.sqf";}];


//player addRating  -1000000;
 